Class PlayerFeatures
Built-in Features describing the player.
Inheritance
System.Object
PlayerFeatures
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: SlugBase.Features
Assembly: SlugBase.dll
Syntax
public static class PlayerFeatures
Fields
AutoGrabFlies
"auto_grab_batflies": Grab batflies on collision.
Declaration
public static readonly PlayerFeature<bool> AutoGrabFlies
Field Value
Type | Description |
---|---|
PlayerFeature<System.Boolean> |
BackSpear
"back_spear": Store a spear on back.
Declaration
public static readonly PlayerFeature<bool> BackSpear
Field Value
Type | Description |
---|---|
PlayerFeature<System.Boolean> |
CanMaul
"can_maul": Ability to maul creatures.
Declaration
public static readonly PlayerFeature<bool> CanMaul
Field Value
Type | Description |
---|---|
PlayerFeature<System.Boolean> |
ClimbSpeedMul
"climb_speed": Move speed on poles.
Declaration
public static readonly PlayerFeature<float[]> ClimbSpeedMul
Field Value
Type | Description |
---|---|
PlayerFeature<System.Single[]> |
CommunityAlignments
"alignments": Initial community reputation.
Declaration
public static readonly PlayerFeature<Dictionary<CreatureCommunities.CommunityID, RepOverride>> CommunityAlignments
Field Value
Type | Description |
---|---|
PlayerFeature<System.Collections.Generic.Dictionary<CreatureCommunities.CommunityID, RepOverride>> |
CrouchStealth
"crouch_stealth": Visual stealth while crouched.
Declaration
public static readonly PlayerFeature<float[]> CrouchStealth
Field Value
Type | Description |
---|---|
PlayerFeature<System.Single[]> |
CustomColors
"custom_colors": Configurable player colors.
Declaration
public static readonly PlayerFeature<ColorSlot[]> CustomColors
Field Value
Type | Description |
---|---|
PlayerFeature<ColorSlot[]> |
Diet
"diet": Edibility and nourishment of foods.
Declaration
public static readonly PlayerFeature<Diet> Diet
Field Value
Type | Description |
---|---|
PlayerFeature<Diet> |
LoudnessMul
"loudness": Sound alert multiplier.
Declaration
public static readonly PlayerFeature<float[]> LoudnessMul
Field Value
Type | Description |
---|---|
PlayerFeature<System.Single[]> |
LungsCapacityMul
"lung_capacity": Time underwater before drowning.
Declaration
public static readonly PlayerFeature<float[]> LungsCapacityMul
Field Value
Type | Description |
---|---|
PlayerFeature<System.Single[]> |
MaulBlacklist
"maul_blacklist": Creatures that cannot be mauled.
Declaration
public static readonly PlayerFeature<CreatureTemplate.Type[]> MaulBlacklist
Field Value
Type | Description |
---|---|
PlayerFeature<CreatureTemplate.Type[]> |
MaulDamage
"maul_damage": Damage of maul attack.
Declaration
public static readonly PlayerFeature<float> MaulDamage
Field Value
Type | Description |
---|---|
PlayerFeature<System.Single> |
SlugcatColor
"color": Player body and UI color.
Declaration
public static readonly PlayerFeature<Color> SlugcatColor
Field Value
Type | Description |
---|---|
PlayerFeature<UnityEngine.Color> |
ThrowSkill
"throw_skill": Spear damage and speed.
Declaration
public static readonly PlayerFeature<int[]> ThrowSkill
Field Value
Type | Description |
---|---|
PlayerFeature<System.Int32[]> |
TunnelSpeedMul
"tunnel_speed": Move speed in tunnels.
Declaration
public static readonly PlayerFeature<float[]> TunnelSpeedMul
Field Value
Type | Description |
---|---|
PlayerFeature<System.Single[]> |
WalkSpeedMul
"walk_speed": Standing move speed.
Declaration
public static readonly PlayerFeature<float[]> WalkSpeedMul
Field Value
Type | Description |
---|---|
PlayerFeature<System.Single[]> |
WeightMul
"weight": Weight multiplier.
Declaration
public static readonly PlayerFeature<float[]> WeightMul
Field Value
Type | Description |
---|---|
PlayerFeature<System.Single[]> |