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Class PlayerFeatures

Built-in Features describing the player.

Inheritance
object
PlayerFeatures
Inherited Members
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
Namespace: SlugBase.Features
Assembly: SlugBase.dll
Syntax
public static class PlayerFeatures

Fields

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AutoGrabFlies

"auto_grab_batflies": Grab batflies on collision.

Declaration
public static readonly PlayerFeature<bool> AutoGrabFlies
Field Value
Type Description
PlayerFeature<bool>
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BackSpear

"back_spear": Store a spear on back.

Declaration
public static readonly PlayerFeature<bool> BackSpear
Field Value
Type Description
PlayerFeature<bool>
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CanMaul

"can_maul": Ability to maul creatures.

Declaration
public static readonly PlayerFeature<bool> CanMaul
Field Value
Type Description
PlayerFeature<bool>
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ClimbSpeedMul

"climb_speed": Move speed on poles.

Declaration
public static readonly PlayerFeature<float[]> ClimbSpeedMul
Field Value
Type Description
PlayerFeature<float[]>
View Source

CommunityAlignments

"alignments": Initial community reputation.

Declaration
public static readonly PlayerFeature<Dictionary<CreatureCommunities.CommunityID, RepOverride>> CommunityAlignments
Field Value
Type Description
PlayerFeature<Dictionary<CreatureCommunities.CommunityID, RepOverride>>
View Source

CrouchStealth

"crouch_stealth": Visual stealth while crouched.

Declaration
public static readonly PlayerFeature<float[]> CrouchStealth
Field Value
Type Description
PlayerFeature<float[]>
View Source

CustomColors

"custom_colors": Configurable player colors.

Declaration
public static readonly PlayerFeature<ColorSlot[]> CustomColors
Field Value
Type Description
PlayerFeature<ColorSlot[]>
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Diet

"diet": Edibility and nourishment of foods.

Declaration
public static readonly PlayerFeature<Diet> Diet
Field Value
Type Description
PlayerFeature<Diet>
View Source

LoudnessMul

"loudness": Sound alert multiplier.

Declaration
public static readonly PlayerFeature<float[]> LoudnessMul
Field Value
Type Description
PlayerFeature<float[]>
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LungsCapacityMul

"lung_capacity": Time underwater before drowning.

Declaration
public static readonly PlayerFeature<float[]> LungsCapacityMul
Field Value
Type Description
PlayerFeature<float[]>
View Source

MaulBlacklist

"maul_blacklist": Creatures that cannot be mauled.

Declaration
public static readonly PlayerFeature<CreatureTemplate.Type[]> MaulBlacklist
Field Value
Type Description
PlayerFeature<CreatureTemplate.Type[]>
View Source

MaulDamage

"maul_damage": Damage of maul attack.

Declaration
public static readonly PlayerFeature<float> MaulDamage
Field Value
Type Description
PlayerFeature<float>
View Source

SlugcatColor

"color": Player body and UI color.

Declaration
public static readonly PlayerFeature<Color> SlugcatColor
Field Value
Type Description
PlayerFeature<Color>
View Source

ThrowSkill

"throw_skill": Spear damage and speed.

Declaration
public static readonly PlayerFeature<int[]> ThrowSkill
Field Value
Type Description
PlayerFeature<int[]>
View Source

TunnelSpeedMul

"tunnel_speed": Move speed in tunnels.

Declaration
public static readonly PlayerFeature<float[]> TunnelSpeedMul
Field Value
Type Description
PlayerFeature<float[]>
View Source

WalkSpeedMul

"walk_speed": Standing move speed.

Declaration
public static readonly PlayerFeature<float[]> WalkSpeedMul
Field Value
Type Description
PlayerFeature<float[]>
View Source

WeightMul

"weight": Weight multiplier.

Declaration
public static readonly PlayerFeature<float[]> WeightMul
Field Value
Type Description
PlayerFeature<float[]>